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Leonardo AI has introduced a new 3D object generation capability within its platform, enabling creators to transform 2D concept images into production-ready 3D models without leaving the environment. The process allows users to generate an initial image, produce multiple reference views through the 3D Reference View Creator blueprint, and export the resulting models as .glb files suitable for rigging, game engines, and 3D printing.

The new feature supports both quad and triangle mesh types, along with PBR and shaded materials, expanding its flexibility for various creative workflows. Leonardo AI highlights that the integration is designed to streamline asset creation for independent game developers, e-commerce visualization projects, and physical fabrication tasks.

By embedding 3D generation directly into its existing tools, Leonardo AI aims to simplify the transition from concept art to usable 3D assets, potentially reducing production time and tool-switching for digital creators.

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