The Babylon.js team has announced the release of Babylon.js 9.0, described as its most feature-rich and powerful update yet. The new version introduces a range of enhancements aimed at improving performance, visual fidelity, and creative flexibility for web-based 3D rendering. Key additions include a Clustered Lighting system for faster multi-light scenes, emission texture support for area lights, and a new Node Particle Editor that allows visual creation of complex particle systems. The update also debuts Flow Maps, gravity attractors, and a Volumetric Lighting system for realistic atmospheric effects.
Further advancements include the full release of the Frame Graph system, which provides fine-grained control over the rendering pipeline and significant GPU memory savings. Babylon.js 9.0 also adds animation retargeting, enabling animations to be shared across characters with different skeletons, and extends Gaussian Splatting capabilities with new file formats, shadow support, and composable volumetric scenes. The developers expressed gratitude to the community and contributors for their ongoing support.
The release marks a major step toward Babylon.js’s mission to deliver an open, high-performance web rendering engine that empowers developers to create immersive, next-generation experiences.